State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Character Collection Games on Android in Australia - Q3 2022

In Q3 2022, the top 5 character collection games on Android in Australia showed diverse trends in downloads, revenue, and active users. Read on for detailed insights.

Top 5 Character Collection Games on Android in Australia - Q3 2022

In the third quarter of 2022, the top 5 character collection games on the Android platform in Australia exhibited varied performance metrics. Below is a detailed look at their trends in weekly downloads, revenue, and active users.

Coin Master experienced a peak in weekly revenue at approximately $246K in mid-July, followed by a gradual decline to around $112K by the end of September. Weekly downloads also showed a downward trend, starting from 5.7K in late June and ending at around 3.2K in late September. The app's weekly active users decreased from about 28.3K in late June to 24.2K by the end of September.

Slotomania™ Slots Casino Games saw a peak in weekly revenue at around $126K in late July but experienced a decline to about $87K by the end of September. Weekly downloads fluctuated, peaking at 1.6K in early August and dropping to around 716 by late September. Active users remained relatively stable, with minor fluctuations, starting at 9.1K in late June and ending at approximately 8.4K by the end of September.

Pokémon GO showed significant fluctuations in weekly revenue, peaking at around $162K in late August. Weekly downloads remained relatively stable, ranging from 3.2K to 4.4K throughout the quarter. Active users saw a consistent increase, starting from 175K in late June and reaching nearly 191K by the end of September.

State of Survival: Zombie War had its highest weekly revenue at approximately $100K in mid-July, with a slight decline towards the end of the quarter, finishing at around $78K. Weekly downloads reached a peak of 2.9K in early July and saw a decrease to about 1.2K by late September. The app's active users showed a downward trend, starting from 6.8K in late June and ending at around 5.4K by the end of September.

Clash of Clans exhibited a peak in weekly revenue at around $150K in early August, followed by fluctuations, ending at approximately $67K in late September. Weekly downloads remained relatively stable, ranging between 1.6K and 2.3K throughout the quarter. Active users showed an upward trend, starting at 247K in late June and reaching about 252K by the end of September.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022